Introduction

Blender AI documentation: how prompt-driven 3D generation, scene editing, rendering and Python scripting work inside Blender.

What is Blender AI?

Blender AI is a prompt-driven assistant that works inside Blender. Describe the model you need in plain language and it creates editable geometry in your current scene, then keeps going: materials, cameras, lighting, Python scripts and animation.

Unlike a standalone text to 3D web app, the result is not a locked mesh you have to import. It is ordinary Blender data - vertices, modifiers, materials - that you can cut, bevel, unwrap, rig and export.

What you can do here

  • Text to 3D - generate props, characters, furniture and architecture from a description
  • Scene editing - repair topology, rename and organise objects, batch-assign materials
  • Rendering - block a shot, place lights and cameras, then iterate before the final pass
  • Python automation - turn repeated work into scripts you can also run headless
  • Animation - drive camera moves and simple object motion from a prompt

Before you start

You need Blender installed. Blender AI edits, renders and exports inside a real Blender session, so the file you work on stays a .blend that you own.

  1. Install Blender and open the project you want to work on
  2. Create an account and connect the assistant
  3. Describe the object, the style and the scale
  4. Check the topology before you rig or animate

Where to go next